After 67 hours of play time and several more watching playthrough and tutorial videos of Oxygen Not Included (2019), I threw the towel again just before getting into space. Getting a near-sustainable base going was nerve-wracking enough, and I've sadly hit my cognitive limit regarding the planning involved in rocketry.
Despite this second abrupt ending, I'm still somewhat proud I finally managed to get to this stage of the game, but it did cost me pretty dearly IRL in terms of obsession-fueled late nights, and it confirmed to me that I'm definitely an implementor and not a designer.
mögen das
TekNo ⚝ aEvl hat dies geteilt.
grin
Als Antwort auf Hypolite Petovan • • •Hypolite Petovan mag das.
Hypolite Petovan
Als Antwort auf grin • • •TekNo ⚝ aEvl mag das.
grin
Als Antwort auf Hypolite Petovan • • •mögen das
Hypolite Petovan und TekNo ⚝ aEvl mögen das.
Hypolite Petovan
Unbekannter Ursprungsbeitrag • • •TekNo ⚝ aEvl mag das.
Hypolite Petovan
Unbekannter Ursprungsbeitrag • • •@Tek aEvl I loaded my old game and I figured out why I never interacted with the landed spaceship: it's 35 days march away from my starting location! Also the scenario I started with was "Lost Tribe" which has a penalty for research, and it makes spacefaring longer to attain.
Also much has changed since I last played, with the introduction of animal pens and the shelving improvement.
mögen das
TekNo ⚝ aEvl und clacke: exhausted pixie dream boy 🇸🇪🇭🇰💙💛 mögen das.
Hypolite Petovan
Unbekannter Ursprungsbeitrag • • •mögen das
TekNo ⚝ aEvl und clacke: exhausted pixie dream boy 🇸🇪🇭🇰💙💛 mögen das.